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Note: The Zero Delay PCB should not be used for HitBox control, as it does not possess SOCD (Simultaneous Opposite Cardinal Directions) cleaning functions. Zero Delay PCB is compatible with the Brook Super Converter: Playstation 3 to Playstation 4 USB Adapter via Brook device firmware update. It is not yet compatible with Brook Super Converter: PS3/PS4 to PS3/PS4 USB Adapter, Brook Super Converter: PS3/PS4 to Wii U USB Adapter, or any other Brook PS4/PS4 converter device.
Street Fighter V, Capcom's next iteration of the incredibly popular fighting game series, will appear on both Sony Playstation 4 and Windows PC via Steam. For those looking to avoid the console exclusivity of this new title, and cross-play allowing for console and PC gamers to battle each other, the PC is increasingly becoming the preferred destination for fighting games.
Likewise, the MAME community is bustling with DIY retro-style multi-game arcade cabinets, allowing you to enjoy hundreds or thousands of titles in one machine.
The PS3/PC Zero Delay USB Encoder PCB is one of the simplest and most economical ways to add Playstation 3 and PC control to a custom-built fightstick or MAME PC arcade cabinet.
MAME - or "Multi Arcade Machine Emulator" is commonly used when building multi-game arcade cabinets. You can connect multiple zero delay PCBs together. In MAME, each PCB will register its buttons and joystick as "Joy 1", "Joy 2" and so forth. Building a 2, 3 or 4 player cabinet for MAME is now a rather simple affair.
Now, via device firmware update, you can use the Brook Super Converter: Playstation 3 to Playstation 4 USB Adapter (discontinued) and Zero Delay PCBA to play on the Sony PS4 or PS4 Pro! Both products are economically priced, and allow for incredible versatility for budget-minded joystick builders or those who already have either device on hand.
Please note that you will need to update the Brook PS3 to PS4 Super Converter to the latest firmware before attempting to connect the Zero Delay PCBA onto the converter. To learn about PS4 button mappings, please click on the "Support" tab and look for "Brook PS3 to PS4 Super Converter Button Mapping".
(Special thanks to Dave B. - aka PresidentCamacho - for the product suggestion)
Support |
The PS3/PC Zero Delay USB Encoder PCB has several inputs for the joystick, USB, and buttons. Use the below illustration as a guide for mapping your arcade parts to the appropriate inputs.
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If you need an economical PCB setup that will NOT cost as much as a new PS4 game that will work on PC and PS3, this is it.
It has very basic functionality BUT if you want more than Start and Select in a standard joystick, you'll probably have to drill more holes for the Mode, Turbo, and Clear functions. I suggest drilling holes for 24mm buttons to save space!
I have my Zero Delay PCB installed in a Classic HRAP and have enough space to drill 2 more buttons in back.
I have mine configured like a PS3 PCB. I used the Windows Devices and Printer function to figure out which buttons on a standard PS3 joystick corresponded to what signal inputs and rewired the Zero Delay buttons to correspond. My top row was wired (I think) 1, 4, 6, and the bottom was 2,3,8. Note that button inputs vary according to system and even between the various generation of PlayStation consoles, the pushbuttons change signal assignments so you'll have to rewire or reconfigure games if you switch between PS2 and PS3 controllers, or a XBox or Switch controller. It's a pain but that's how it is!
Yes, you could leave this PCB "stock" and just wire rows 1,2,3 and 4,5,6 but MAME recognizes a Button "0" and I have no idea what that is. There is enough wiring for 12 buttons but who's going to use ALL the buttons?!? There's no fighting game I'm aware of that uses more than 6 buttons and even if you do choose to install buttons for Turbo and Clear, I don't see how you're going to need more than 11 buttons. You still need separate Select and Start buttons for COIN OP 1 and Player 1 Start at least. The Mode Button is really only useful for a few games where you need to use analog left joystick instead of a digital pad which is what 95% of the fighting games made use! The only game I have where analog left joystick is mandatory is a clone of Tempest 2000, Typhoon.
I honestly don't detect "lag" on this PCB and the joystick base I installed it in seems to perform about as well as my Hori-branded and MC Cthulu joysticks.
Definitely the most economical PCB on the market. Incredible value with the power cord, joystick harness, and pushbutton wires. A power cord on its own would cost $4-$8 for a brand name and the joystick is $4-$5 on its own. Try finding another PCB that doesn't cost at least $24 to do the same as this one does! I don't think there IS another PCB that has all the pre-cut signal and power cord wiring you need included!
My only concern is if this PCB continues to be useful in the future. If they change joystick standards again, you could be left with a situation like we had with the first generation Mad Catz TE Rd 1 joysticks for the PS3 which used an outdated, phased out USB standard that was not compatible with PC's and even later PS3 production models let alone PS4! I don't imagine this WILL be the case with this PCB but that's something to keep in mind. For now, it will do for most PC setups and the PS3. This Zero Delay PCB has been compatible with every emulator and game I've it with on my PC setup so far... GC on Jan 24th 2021
Update from FA: Please note that the Zero Delay PCB was never designed for Hitbox control, as it does not possess a SOCD cleaner function.
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Please note, this bug happens only in d-pad mode. Analogue input mode does not exhibit this bug. That said read on:
I've personally bought 3 of these units for various projects. The latest one I bought I am using on a hitbox controller.
What I've come to discover when you switch the stick to d-pad mode, there is an odd bug when you press forward, down, and back simultaneously: it pushes the direction left/up. My other sticks I've used this unit on did not have this problem because they were standard joysticks with with direction input switches. It is impossible with their design to push those three directions simultaneously. I find with my hitbox that I do moves incredibly fast, and this bug is far too prevalent to consider this board for competitive on-line play on PC. It happens all the time.
If you are playing a game like SFV with a character like G that expects you to roll the buttons out F, D, B to do his command grab, jumping backwards (or forwards) is the last thing you want him to do.
I wish this wasn't the case. I tried my other boards of the same type and they do it too. I've tried using the 5-pin harness to hitbox converter and the standard cables included with the unit. Both exhibit the bug.
Now this bug can be ignored in analogue mode. But its worth noting as you should be informed as to what you are getting into with whatever you buy. This is a great product with great value, but not good for Hitboxes. GasBurglar on May 7th 2019
Everything included, all of it easy to use. Quality parts. USB cable could be longer, but it's easy to wire up a longer one. Highly recommended for beginners or your first stick. Matt Thompson on Jul 20th 2018
The 4 directional 2-pin harness slots, can be also used for push buttons instead.
Requires to buy 4 extra .110 harnesses if you're building a Hitbox.
Works for Tekken 7, BlazBlue but Guilty Gear Rev 2 requires a third party input program to work.
Bought adhesive PCB feet for this but it doesn't fit. Holes too small.
Needs extra button to switch between modes for games requiring d-input for menus.
No soldering, cutting, crimping required, just attaching and plugging connectors.
For Neutrik build I would preferred a shorter option for the PCB to USB cable.
Unknown on Sep 10th 2017
Responsive, easy to use. Need to make sure the mode button is wired somewhere for compatibility (for example: Tekken 7 does not recognize left-stick in menus, mode can switch to directional pad input). JW on Jun 21st 2017
easiest damn installing ive ever done Nelson on Mar 7th 2017
I have bought 2 of these PCBs to use for my arcade cabinet build (running off of a Raspberry Pi) and WOW, is this thing easy to setup.
For the buttons, all you need to do is connect the metal end of 1 set of wire (included in purchase) to the metal prongs on the button itself. Then all you need to do is plug it into the board.
For the arcade stick, all you need to do is attach one end of the wire to the board, and the other to the stick.
It's so very simple to set up, there's no soldering involved.
When using it in RetroPie, it is SO easy. It recognizes it as a controller and lets you do the built in setup with ease. When having multiple players, please make sure that it is wired the same, or else it won't work properly.
The reason I gave it 4 stars is because:
It is very cheaply made. When removing one of my buttons from the board, the plug it was resting in started to get pulled out with it. Also the USB has exposed wires near the plug on the board. It is very weak and if not careful, could tear off (it kinda happened to me, I had to push it back. Works fine now). I don't think this is really a problem because, once you have it all wired, you won't be touching it anymore.
Aside from that small complaint, I highly recommend this board for people who need a fightsick PCB that will work on the PC or RetroPie (didn't try PS3).
P.S On PC, this board is using d-input. Please keep this in mind since some games (Killer Instinct) don't work with d-input devices.
Unknown on Jan 16th 2017
Its a solid 4 out of 5. It works perfectly for my ps3 (haven't tested it for pc yet), The only problem is that it doesn't have a home button for ps3. Rakim Garland on Aug 8th 2016
If you want to start your adventure with custom sticks, this is a great pick.
It's basic and bare bone, but works perfectly well and is dirt cheap.
If you want to build a PS3/PC stick, look no further - this is the only board you will ever need. Mikolaj on Jun 26th 2016
It works for pc but when I do legacy on PS4. If you hit left, right, and down at the same time accidentally it causes you to jump up to the left.
** Update by FA - Though the device does work in PS3, it was not designed for use on PS4's Legacy Mode. PS4 SFV Legacy mode support is not advertised in the product description. Justin Reyes on Jun 1st 2016
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